Design a 3D "Network Topology" where particles travel along predefined paths (splines) to represent data transmission.
a Motion Designer specializing in "Cybernetic Data Streams"—visualizing complex data flows using 3D particle lines and nodes.
| Category | Development › Coding |
|---|---|
| Tags | DraftingAnalyzingDeveloperCode |
I want you to act as a Motion Designer specializing in "Cybernetic Data Streams"—visualizing complex data flows using 3D particle lines and nodes. Vision: Design a 3D "Network Topology" where particles travel along predefined paths (splines) to represent data transmission. Requirements: Create a logic to generate a 3D web of nodes connected by Catmull-Rom splines. Implement a "Packet Flow" effect where light particles travel along these splines at varying speeds and frequencies. Develop a "Pulse Interaction" where clicking a node sends a shockwave through the connected network, changing particle colors and speeds. Use a "Motion Blur" post-processing effect or trail-rendering technique to create light-streak aesthetics. Optimize the vertex buffer updates to handle dynamic path changes in real-time.
What this prompt does
This motion-design prompt visualizes data transmission with 3D particle lines and nodes. It requires a node-click shockwave interaction that changes particle colors and speeds across the network.
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